3 things we’ve learned about designing for Magic Leap One

| User Research | No Comments
During my recent work at Threesixty Reality, I’ve had the opportunity to run a series of UX research sessions for a new experience on Magic Leap.…

Workshop: Design thinking and Enterprise AR

| Talks & Events | No Comments
April was a busy month for us. We took part in the AREA annual workshop, providing on overview of how the human centred design process…

UX testing work with Sky at The Research Thing

| Talks & Events | No Comments
June 2019, London Threesixty Co-Founder, Filip Healy and Sky VR's Alex Street gave a talk at the recent Research Thing event on 'VR and Research'…

AWE Europe 2018: Making Immersive Tech More Usable

| Talks & Events | No Comments
October 2018, Munich We were invited to speak at AWE Europe 2018. Threesixty co-founder Filip Healy presented a talk titled 'Making immersive tech more usable:…

Spatial evaluation using Virtual Reality

| User Research | No Comments
Overview Threesixty Reality offers a service for evaluating the design of interior spaces using the latest human centred design methodologies. Your team and your target…

Applying Design Thinking to Enterprise AR

| Process | One Comment
We've created this example to explain how our user-centred design process works, what are the deliverables and the advantages. Please note that this is based…

A library of interaction design patterns for Immersive Tech

| General | No Comments
The design of any interactive technology represents a language that is constantly evolving, while coming up with new ways to solve a specific problem: 'how…