Virtual reality patterns view all

Wearable hand accessory

| Virtual Reality patterns | 138 Comments
User goal Provide persistent access to key options at all times whilst in the virtual environment Interaction There is a need to access key functions…

Halo media viewer

| Virtual Reality patterns | No Comments
User goals Understand where to place an object Select a piece of media to view Trigger a piece of immersive media Interaction VR often includes…

Peripheral movement cues

| Virtual Reality patterns | 20 Comments
User goals Move continuously in VR without feeling nauseous Interaction Users trigger a movement using either locomotion or teleport The avatar is propelled forward causing…

Augmented reality patterns view all

Direct manipulation slider

| Augmented Reality patterns, Interaction Patterns | No Comments
User goals Set a value as an input using a slider Increase or decrease a variable efficiently Interact with interfaces in a natural way resembling…

Hand ray object manipulation

| Augmented Reality patterns, Interaction Patterns | No Comments
User goals Manipulate object from a distance Use natural hand gestures and motions Resize, rotate or move an object that is beyond reach of your…

Fusing

| Augmented Reality patterns, Virtual Reality patterns | 109 Comments
Gaze presents the problem of accidental selections: users can look at things but, without an explicit way to indicate selections, gaze would be selecting the…

Immersive training patterns view all

Working at height training

| Immersive Training patterns, Interaction Patterns | No Comments
Description VR training is often used to simulate hazardous and dangerous scenarios, so the user can learn the correct actions for each situation. It would…

Action indicators

| Immersive Training patterns, Interaction Patterns | 14 Comments
Description 'Action indicators' are a special class of attention directors, which draw the user's attention to a step of the training that needs to be…

Safety: Put head protection on

| Immersive Training patterns, Interaction Patterns | No Comments
Description VR training is often used in scenarios where health and safety is critical. One of the steps that may need to be simulated involves…